Game Engineering for a Multiprocessor Architecture.
Abdennour El RhalibiSteve CostaDavid EnglandPublished in: DiGRA Conference (2005)
Keyphrases
- multiprocessor architecture
- production system
- game theory
- engineering design
- game theoretic
- serious games
- computer games
- game playing
- video games
- artificial intelligence
- engineering problems
- nash equilibria
- game play
- game design
- virtual world
- software engineering
- computer science
- nash equilibrium
- game based learning
- game players
- virtual environment
- computer aided design
- sufficient conditions
- systems engineering
- game tree search
- coalitional games
- cooperative game
- pursuit evasion