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A GPU Sub-pixel Algorithm for Autostereoscopic Virtual Reality.

Robert KooimaTom PeterkaJavier GiradoJinghua GeDaniel J. SandinThomas A. DeFanti
Published in: VR (2007)
Keyphrases
  • virtual reality
  • learning algorithm
  • gpu accelerated
  • real time
  • virtual environment
  • computer graphics
  • augmented reality
  • parallel implementation
  • video sequences