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On Efficient Reinforcement Learning for Full-length Game of StarCraft II.
Ruo-Ze Liu
Zhen-Jia Pang
Zhou-Yu Meng
Wenhai Wang
Yang Yu
Tong Lu
Published in:
J. Artif. Intell. Res. (2022)
Keyphrases
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reinforcement learning
learning algorithm
computationally efficient
cost effective
video games
data sets
machine learning
resource allocation
function approximation
reinforcement learning algorithms
opponent modeling