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A 3D localisation method in indoor environments for virtual reality applications.
Wei Song
Liying Liu
Yifei Tian
Guodong Sun
Simon Fong
Kyungeun Cho
Published in:
Hum. centric Comput. Inf. Sci. (2017)
Keyphrases
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virtual reality
indoor environments
virtual environment
computer graphics
path planning
data mining
mobile robot
topological map
multimedia
three dimensional
signal processing
augmented reality
laser range data