The Evaluation of Serious Games Supporting Creativity through Student Labs.
Jannicke Baalsrud HaugeHeiko DuinKlaus-Dieter ThobenPublished in: SGDA (2013)
Keyphrases
- serious games
- virtual environment
- learning environment
- game engine
- learning process
- intelligent tutoring
- learning processes
- computer games
- game design
- real world
- usability testing
- learning objectives
- design principles
- intelligent tutoring systems
- game play
- video games
- design process
- learning styles
- databases
- educational tools
- soft skills