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Game Development Framework Based Upon Sensors and Actuators.

Ray van BrandenburgArie HorstBas BurgersNirvana Meratnia
Published in: OTM Workshops (2008)
Keyphrases
  • game development
  • key features
  • software architecture
  • educational games
  • multimedia
  • reinforcement learning
  • search algorithm
  • higher education
  • design principles