Architectural Jewels of Lublin: A Modern Computerized Board Game in Cultural Heritage Education.
Jerzy MontusiewiczMarek MiloszPublished in: ACM Journal on Computing and Cultural Heritage (2021)
Keyphrases
- cultural heritage
- board game
- urban planning
- knowledge society
- web based technologies
- digital libraries
- game playing
- multimedia
- game design
- e learning
- computer games
- serious games
- computer programs
- digital archives
- distance learning
- digital objects
- tree search
- digital collections
- databases
- heritage objects
- learning outcomes
- higher education
- expert systems
- high level
- metadata
- cidoc crm