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The 2016 Two-Player GVGAI Competition.
Raluca D. Gaina
Adrien Couëtoux
Dennis J. N. J. Soemers
Mark H. M. Winands
Tom Vodopivec
Florian Kirchgeßner
Jialin Liu
Simon M. Lucas
Diego Pérez-Liébana
Published in:
IEEE Trans. Games (2018)
Keyphrases
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perfect information
real time
databases
artificial intelligence
nash equilibrium
game theoretic
international competition
cooperative
information technology
incomplete information
reinforcement learning algorithms