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Learnings and Challenges in Designing Gamifications for Mental Healthcare: The Case Study of the Readysetgoals Application.
Panote Siriaraya
Valentijn Visch
Marierose M. M. van Dooren
Renske Spijkerman
Published in:
VS-GAMES (2018)
Keyphrases
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case study
lessons learned
real world
neural network
data mining
artificial intelligence
information retrieval
database systems
biomedical informatics