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Accelerating Unstructured Volume Rendering with Joint Bilateral Upsampling.

Steven P. CallahanCláudio T. Silva
Published in: J. Graphics, GPU, & Game Tools (2009)
Keyphrases
  • volume rendering
  • graphics hardware
  • volume visualization
  • volume data
  • low resolution
  • ray casting
  • direct volume rendering
  • high quality
  • virtual environment
  • processing speed