Login / Signup
Evolving Body Kinematics for Virtual Characters.
Christos Gatzoulis
Wen Tang
William J. Stoddart
Published in:
TPCG (2006)
Keyphrases
</>
virtual characters
virtual environment
social interaction
embodied conversational agents
human body
crowd simulation
pedagogical agents
joint angles
computer graphics
serious games
cognitive architecture
computer vision
decision making
software engineering
virtual reality
emotional state