The cruel optimism of "good crunch": How game industry discourses perpetuate unsustainable labor practices.
Amanda C. CoteBrandon C. HarrisPublished in: New Media Soc. (2023)
Keyphrases
- case study
- current practices
- computer games
- game playing
- software industry
- knowledge creation
- game theory
- game design
- world wide
- design team
- game theoretic
- nash equilibrium
- video games
- imperfect information
- game based learning
- game play
- information technology
- perfect information
- virtual world
- knowledge sharing
- serious games
- higher education
- digital games
- information systems
- monte carlo tree search
- virtual environment
- real time strategy games
- labor market
- software engineering practices