ASIAVR: Asian Studies Virtual Reality Game a Learning Tool.
Kenn Migan Vincent C. GumonanAleta C. FabregasPublished in: CoRR (2020)
Keyphrases
- virtual reality
- learning tools
- educational games
- virtual world
- video games
- learning experience
- virtual environment
- computer graphics
- augmented reality
- virtual space
- three dimensional
- photorealistic
- distance learning
- game play
- virtual museum
- computer animation
- interactive virtual
- game design
- concept maps
- virtual training
- collaborative virtual environments
- mobile learning
- foreign language
- virtual humans
- computer games
- virtual reality technology
- interactive multimedia
- multi sensory
- force feedback
- engineering education
- visual data mining
- computer supported collaborative
- machine learning
- computer interface