Cine-AI: Generating Video Game Cutscenes in the Style of Human Directors.
Inan EvinPerttu HämäläinenChristian GuckelsbergerPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- video games
- game play
- artificially intelligent
- artificial intelligence
- game playing
- case based reasoning
- intelligent systems
- learning experience
- commercial games
- expert systems
- game design
- machine learning
- human level
- ai systems
- human intelligence
- educational games
- learning tools
- computer games
- game players
- game based learning
- human experts
- human cognitive
- playing games
- human users
- image analysis
- human subjects
- cognitive psychology
- game development
- knowledge representation