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Real-Time Rendering of Heterogeneous Translucent Materials with Dynamic Programming.

Tadahiro OzawaMidori OkamotoHiroyuki KuboShigeo Morishima
Published in: Eurographics (Posters) (2016)
Keyphrases
  • real time rendering
  • dynamic programming
  • computer graphics
  • image synthesis
  • gpu implementation
  • image based rendering
  • frame rate
  • multiple scattering
  • real time
  • stereo matching
  • computer vision