Login / Signup
Real-Time Rendering of Heterogeneous Translucent Materials with Dynamic Programming.
Tadahiro Ozawa
Midori Okamoto
Hiroyuki Kubo
Shigeo Morishima
Published in:
Eurographics (Posters) (2016)
Keyphrases
</>
real time rendering
dynamic programming
computer graphics
image synthesis
gpu implementation
image based rendering
frame rate
multiple scattering
real time
stereo matching
computer vision