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Managing the tradeoffs in the digital transformation of an educational board game to a computer-based simulation.

Seth SivakMark SivakJacqueline IsaacsJay LairdAnn McDonald
Published in: Sandbox@SIGGRAPH (2007)
Keyphrases
  • board game
  • multimedia
  • game playing
  • educational games
  • game design
  • e learning
  • virtual environment
  • computer games