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Real-time hardware for a new 3D display.
Benoît Kaufmann
Mohamed Akil
Published in:
Real-Time Image Processing (2006)
Keyphrases
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real time
low cost
graphics hardware
data acquisition
real time systems
standard pc
dedicated hardware
hardware and software
low latency
video rate
control system
general purpose
high speed
graphics processing units
visual feedback
personal computer
vlsi architecture
vision system
image sequences