Can mood-inducing videos affect problem-solving activities in a web-based environment?
Ria VerleurPløn W. VerhagenArd HeuvelmanPublished in: Br. J. Educ. Technol. (2007)
Keyphrases
- human activities
- real time
- dynamic environments
- information processing
- external events
- video frames
- knowledge acquisition
- video sequences
- multimedia
- artificial intelligence
- case based reasoning
- learning environment
- autonomous agents
- activity recognition
- image sequences
- video content
- daily life
- explanation based learning
- client server architecture