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Mobile Phone Casual Games Design with Appeal to Children.

Vasiliki AggelopoulouIrene Mavrommati
Published in: HCI (27) (2014)
Keyphrases
  • mobile phone
  • mobile devices
  • smart phones
  • mobile learning
  • user interface
  • computer games
  • information systems
  • low cost
  • design process
  • video games
  • educational games
  • mobile phone users
  • multi user environment