Pex4Fun: Teaching and learning computer science via social gaming.
Nikolai TillmannJonathan de HalleuxTao XiePublished in: CSEE&T (2011)
Keyphrases
- learning process
- learning systems
- computer science
- computer programming
- learning community
- online learning
- computer science education
- web based learning
- digital game based learning
- blended learning
- problem based learning
- learning sciences
- digital games
- secondary school
- human learning
- learning analytics
- students studying
- automata theory
- introductory computer science
- machine learning
- professional development
- teacher education
- higher education