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View-Dependent Adaptive Cloth Simulation with Buckling Compensation.
Woojong Koh
Rahul Narain
James F. O'Brien
Published in:
IEEE Trans. Vis. Comput. Graph. (2015)
Keyphrases
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view dependent
d scene
image based rendering
d mesh
multi view
computer graphics
multiple views
finite element model
texture mapping
hierarchical representation
depth map
photorealistic
image acquisition
image space