Using Electroencephalogram to Track Learner's Reasoning in Serious Games.
Ramla GhaliClaude FrassonSébastien OuelletPublished in: ITS (2016)
Keyphrases
- serious games
- virtual environment
- video games
- game play
- learning processes
- learning process
- game design
- intelligent tutoring
- educational games
- game engine
- learning environment
- design principles
- computer games
- game development
- communication skills
- virtual characters
- eeg signals
- social skills
- educational tools
- learning scenarios
- game based learning
- language learning
- learning materials
- knowledge base
- e learning
- digital games
- mobile phone
- case study
- multimedia