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Motivating people to perform better in exergames: competition in virtual environments.
Mateus Bisotto Nunes
Luciana Porcher Nedel
Valter Roesler
Published in:
SAC (2014)
Keyphrases
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virtual environment
virtual reality
virtual world
multi user
computer graphics
physical environment
serious games
collision detection
virtual characters
virtual space
interaction model
virtual objects
real time
information systems
virtual humans
real environment