The WALKABOUT: Using virtual environments to assess large-scale spatial abilities.
David WallerPublished in: Comput. Hum. Behav. (2005)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- spatial information
- serious games
- real world
- spatial data
- virtual characters
- physical environment
- learning processes
- collision detection
- interaction model
- synthetic characters
- human computer interaction
- virtual space
- spatial structure
- real environment
- virtual agents