Effects of Orientation Disparity Between Haptic and Graphic Displays of Objects in Virtual Environments.
Yanqing WangChristine L. MacKenziePublished in: INTERACT (1999)
Keyphrases
- virtual environment
- virtual objects
- virtual reality
- physical environment
- virtual world
- multi user
- haptic interaction
- virtual training
- serious games
- computer graphics
- interaction model
- haptic feedback
- virtual characters
- collision detection
- role play
- d objects
- virtual learning environments
- virtual humans
- real objects
- virtual space
- stereo matching
- eye tracking
- physical space