Interactive dirt: increasing mobile work performance with a wearable projector-camera system.
Daniel C. McFarlaneSteven M. WilderPublished in: UbiComp (2009)
Keyphrases
- wearable devices
- mobile phone
- mobile devices
- virtual reality
- cellular phone
- ambient intelligence
- augmented reality
- activity recognition
- user friendly
- smart phones
- physical activity
- human computer interaction
- context aware
- gesture recognition
- mobile computing
- mobile networks
- mobile users
- computer vision
- mobile environments
- ubiquitous computing
- sensor networks
- virtual environment
- user interaction