2nd workshop on programming for mobile and touch: PROMOTO 2014.
Judith BishopArno PuderNikolai TillmannPublished in: SPLASH (Companion Volume) (2014)
Keyphrases
- mobile devices
- mobile phone
- programming language
- mobile applications
- mobile learning
- computer programming
- context aware
- mobile users
- mobile computing
- handheld devices
- location aware
- object oriented programming
- mobile technologies
- computing environments
- mobile environments
- web services
- programming environment
- mobile commerce
- android application
- software engineering practices