Design and Development of an Immersive Virtual Reality Application to Reduce Anxiety in Young Adults.
Henar Guillen-SanzInes Miguel-AlonsoItziar Quevedo VaronaBruno Rodriguez-GarciaPublished in: INTERACT (4) (2023)
Keyphrases
- virtual reality
- virtual environment
- collaborative virtual environments
- virtual reality environments
- virtual world
- design process
- case study
- virtual reality technology
- virtual laboratory
- three dimensional
- virtual training
- computer graphics
- young adults
- visual data mining
- augmented reality
- design principles
- virtual humans
- virtual museum
- interactive virtual
- learning environment
- st century
- multi user
- user experience
- online learning