Game-changing opportunities for wireless personal healthcare and lifestyle.
Jo De BoeckPublished in: ISSCC (2011)
Keyphrases
- mobile technologies
- wireless networks
- game theory
- mobile devices
- nash equilibrium
- mobile users
- information systems
- video games
- computer games
- medical devices
- health care
- information technology
- personal information
- health related
- cross cultural
- game playing
- mobile learning
- mobile phone
- health records
- biomedical informatics
- cellular networks
- online shopping
- game based learning
- serious games
- educational games
- wireless communication
- communication technologies
- game theoretic
- clinical trials
- game development
- game players
- learning process
- social networks