Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective.
Ersin DincelliAlper YaylaPublished in: J. Strateg. Inf. Syst. (2022)
Keyphrases
- virtual reality
- virtual reality technology
- virtual reality environments
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual world
- collaborative virtual environments
- interactive virtual
- multi sensory
- virtual humans
- virtual museum
- computer animation
- virtual space
- pattern recognition
- photorealistic
- real time
- virtual training
- tangible user interface
- multi user
- high speed railway
- signal processing
- digital libraries
- multi agent systems
- image processing
- e learning