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Effective communication in cheap-talk games.

Navin KartikJoel Sobel
Published in: BQGT (2010)
Keyphrases
  • real time
  • high quality
  • learning process
  • low cost
  • data sets
  • information systems
  • case study
  • search algorithm
  • user interface
  • computationally efficient
  • communication channels
  • game theoretic
  • communication overhead