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Inclusive Adaptation of Existing Board Games for Gamers with and without Visual Impairments using a Spatial Augmented Reality Framework for Touch Detection and Audio Feedback.

Lauren ThévinNicolas RodierBernard OriolaMartin HachetChristophe JouffraisAnke M. Brock
Published in: Proc. ACM Hum. Comput. Interact. (2021)
Keyphrases
  • augmented reality
  • virtual objects
  • human computer interaction
  • virtual reality
  • mixed reality
  • user interface
  • real scenes