Age and level of education impact on expectancy and perceived similarity between virtual and real touristic environments.
Mariana MagalhãesMiguel MeloAntónio CoelhoMaximino BessaPublished in: ICGI (2019)
Keyphrases
- real environment
- virtual reality technology
- similarity measure
- virtual reality
- real world
- augmented reality
- individual level
- role play
- virtual environment
- information and communication technologies
- dynamic environments
- mobile learning
- interactive narrative
- positive effects
- information technology
- e learning
- information systems