Login / Signup
Accelerating marching cubes with graphics hardware.
Gunnar Johansson
Hamish A. Carr
Published in:
CASCON (2006)
Keyphrases
</>
graphics hardware
marching cubes
volumetric data
implicit surfaces
real time
region growing
texture mapping
processing speed
image based rendering
surface meshes
feature extraction
viewpoint
computer graphics
image reconstruction
medical imaging
reconstruction method