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Designing for the physical margins of digital workspaces: fidget widgets in support of productivity and creativity.

Michael KarleskyKatherine Isbister
Published in: Tangible and Embedded Interaction (2014)
Keyphrases
  • artificial intelligence
  • real time
  • information retrieval
  • decision support
  • databases
  • neural network
  • real world
  • website
  • lower bound
  • active learning
  • end users
  • collaborative learning environments