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Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering.

André MaximoSaulo RibeiroCristiana BentesAntonio A. F. OliveiraRicardo C. Farias
Published in: VG/PBG@SIGGRAPH (2008)
Keyphrases
  • ray casting
  • memory efficient
  • volume rendering
  • volume data
  • volume visualization
  • graphics hardware
  • direct volume rendering
  • real time
  • general purpose
  • ct data