Pupillary Light Reflex Correction for Robust Pupillometry in Virtual Reality.
Marie EckertThomas RobothamEmanuël A. P. HabetsOlli S. RummukainenPublished in: Proc. ACM Comput. Graph. Interact. Tech. (2022)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- three dimensional
- computer graphics
- virtual museum
- virtual world
- multi sensory
- computer animation
- photorealistic
- interactive virtual
- collaborative virtual environments
- computer generated forces
- tangible user interface
- virtual reality environments
- computer interface
- virtual space
- virtual reality technology
- virtual training
- virtual humans
- image processing
- real time