Annie: Automated Generation of Adaptive Learner Guidance for Fun Serious Games.
James M. ThomasR. Michael YoungPublished in: IEEE Trans. Learn. Technol. (2010)
Keyphrases
- serious games
- computer games
- virtual environment
- game engine
- game play
- learning environment
- game design
- video games
- adaptive learning
- learning processes
- educational tools
- intelligent tutoring
- e learning
- design principles
- communication skills
- educational games
- game development
- data structures and algorithms
- virtual characters
- adaptive hypermedia
- social skills
- soft skills
- data management
- online learning
- learning materials
- learning scenarios