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The holodeck ray cache: an interactive rendering system for global illumination in nondiffuse environments.
Gregory Ward Larson
Maryann Simmons
Published in:
ACM Trans. Graph. (1999)
Keyphrases
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global illumination
ray tracing
computer graphics
image synthesis
photorealistic
ambient occlusion
texture mapping
virtual reality
virtual environment
computationally intensive
monte carlo
subsurface scattering
image processing
computer vision
structured light
shape recovery
image based rendering