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Graph-restricted game approach for investigating human movement qualities.

Ksenia KolykhalovaGiorgio GneccoMarcello SanguinetiAntonio CamurriGualtiero Volpe
Published in: MOCO (2017)
Keyphrases
  • human movement
  • human body
  • motion capture
  • human motion
  • markerless
  • multi view
  • human activities
  • virtual world
  • pose estimation
  • structure from motion
  • path planning
  • high degree of freedom