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Explicit and implicit animation with fuzzy constraints of a versatile multi-body system for virtual hand surgery.
Jean Paul Gourret
Amir Hariri
Philippe Liverneaux
Published in:
Comput. Animat. Virtual Worlds (2011)
Keyphrases
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multibody
motion segmentation
motion tracking
geometric constraints
geometric properties
virtual environment
structure from motion
point correspondences
multiple view geometry
articulated objects
motion model
computer vision
rigid objects
viewpoint
augmented reality
multi view
spatio temporal