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Demonstrating the Feasibility of Automatic Game Balancing.
Vanessa Volz
Günter Rudolph
Boris Naujoks
Published in:
GECCO (2016)
Keyphrases
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semi automatic
computer games
game playing
fully automatic
optimal strategy
pursuit evasion
role playing
video games
human computation
game theoretic
game play
cooperative game
monte carlo tree search
game tree search
databases
educational games
artificial intelligence
real world
neural network