Development of a Virtual Reality Application for Oculomotor Examination Education Based on Student-Centered Pedagogy.
Austin FinlaysonRui WuChia-Cheng LinBrian SylcottPublished in: FIE (2023)
Keyphrases
- virtual reality
- virtual reality technology
- student centered
- virtual environment
- e learning
- virtual training
- three dimensional
- case study
- teaching learning
- computer graphics
- interactive virtual
- educational technology
- virtual world
- evaluation model
- virtual reality environments
- collaborative virtual environments
- hybrid learning
- educational contexts
- data analysis
- multimedia
- virtual humans
- learning environment