Analyzing and understanding embodied interactions in virtual reality systems: research proposal.
Florent RobertMarco WincklerHui-Yin WuLucile SassatelliPublished in: MMSys (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- computer animation
- augmented reality
- three dimensional
- virtual reality environments
- interactive virtual
- virtual world
- photorealistic
- virtual humans
- tangible user interface
- multi sensory
- virtual reality technology
- virtual museum
- virtual space
- dynamic environments