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Using Analogy to Cluster Hand-Drawn Sketches for Sketch-Based Educational Software.

Maria D. ChangKenneth D. Forbus
Published in: AI Mag. (2014)
Keyphrases
  • hand drawn
  • educational software
  • size functions
  • software design
  • computer games
  • line drawings
  • artificial intelligence
  • high level
  • data objects
  • data entry
  • database
  • virtual environment
  • serious games