Approaches for Designing Handheld Augmented Reality Learning Experiences for Mathematics Classrooms.
Pratiti SarkarJayesh S. PillaiPublished in: Proc. ACM Hum. Comput. Interact. (2021)
Keyphrases
- augmented reality
- learning experience
- mixed reality
- virtual objects
- learning resources
- learning outcomes
- virtual reality
- tangible interaction
- human computer interaction
- learning process
- learning tools
- mobile learning
- e learning
- user interface
- head mounted display
- learning design
- real world
- real scenes
- learning environment
- learning opportunities
- video games
- learning algorithm
- technology supported
- camera tracking
- learning styles