Beyond Genre: Classifying Virtual Reality Experiences.
Maxwell FoxmanDavid BeyeaAlex P. LeithRabindra A. RatanVivian Hsueh Hua ChenBrian KlebigPublished in: IEEE Trans. Games (2022)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- virtual world
- photorealistic
- computer graphics
- augmented reality
- virtual reality technology
- virtual humans
- virtual museum
- computer animation
- force feedback
- multi sensory
- image processing
- multi user
- collaborative virtual environments
- computer interface
- interactive virtual