Teachers' Perceptions around Digital Games for Children in Low-resource Schools for the Blind.
Gesu IndiaVidhya YAishwarya ONirmalendu DiwakarMohit JainAditya VashisthaManohar SwaminathanPublished in: CHI (2021)
Keyphrases
- digital games
- secondary school
- educational games
- computer games
- digital game based learning
- gender differences
- game based learning
- foreign language learners
- professional development
- learning environment
- primary school
- game design
- game play
- learning tools
- educational contexts
- teaching practices
- young children
- high school
- video games
- learning games
- educational settings
- serious games
- learning algorithm
- learning scenarios
- learning management systems
- digital media
- student centered
- learning process
- e learning