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Fun: A Condition of Creative Research.
Glorianna Davenport
Lars Erik Holmquist
Maureen Thomas
Published in:
IEEE Multim. (1998)
Keyphrases
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sufficient conditions
real time
information systems
computer games
neural network
real world
machine learning
artificial intelligence
computer vision
e learning
web services
image segmentation
three dimensional
multiscale
expert systems
probability distribution