Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering.
Michael GutheJan MesethReinhard KleinPublished in: PG (2002)
Keyphrases
- memory efficient
- view dependent
- texture mapping
- image based rendering
- photorealistic
- computer graphics
- d mesh
- d objects
- d scene
- multi view
- human faces
- depth information
- multiresolution
- multiple views
- depth map
- hierarchical representation
- face recognition
- shape descriptors
- depth images
- high quality
- real time
- highly accurate
- multiple cameras
- image synthesis